Our partners

A visual artist since 1997 and specializing in human and animal hyperrealism since 2000.
For many years, Stéphane BARRET has been creating figures for the Musée Grévin.

“The human body inspires me; I enjoy conveying its postures and the feelings it expresses through facial expression, the body, and above all, movement.
Today, creation is a passion for me that I could not do without……”

Laurent Mallamaci

A figurative sculptor, Laurent Mallamaci undertakes all types of projects and subjects, with a particular preference for portraits in a naturalistic and expressive style. He works on projects for collectors and museums, including the Musée Grévin and the Musée de l’Homme in Paris, as well as creating monuments for town halls.
He advocates for art in living spaces.

Jeremy Mariez

Drawing, painting, nudes, roughs, sculpture, modeling, 3D, animation, digital creations, learning, sweets, cooking, scale models, robots….

Jérémy Mariez is a product designer, character designer, illustrator, and drawing techniques instructor. His preferred field is virtual art (digital painting, CGI), as well as sculpture, modeling, and 3D.

Black Owl Studio

Black Owl Studio

Black Owl Studio
Cosplay & propmaking workshop

Marie and Mael are a couple of cosplayers and propmakers, specializing more in sculpture, molding, and resin work.
Winners of several competitions, notably at Comic Con Paris, they take great care with their creations to ensure they are detailed and as faithful as possible.
They document the process of creating their costumes and offer tutorials on their website and social networks to introduce techniques and materials to cosplayers and craft enthusiasts.

Gobelins School

GOBELINS – School of Image

GOBELINS, the School of Image, trains students for careers in creative imagery (still, animated, and interactive, from print to web), from concept to production and distribution.

For more than 50 years, it has built a strong reputation in the fields of photography, interactive design, graphic design, animated film, printed and multimedia communication (prepress, printing, POS displays), and video games.
Each year, it trains more than 1,100 students and apprentices (from vocational baccalaureate to BAC +6) and 2,000 trainees in continuing education.
GOBELINS favors project-based teaching, in its threefold creative, technical, and professional dimensions, attentive to companies and open internationally. Whether exercises, practical scenarios, or “workshops,” the learning progression is structured around professional projects that incorporate the dimension of teamwork. The educational objectives and intentions are therefore perfectly aligned with market needs.